本书是音乐制作软件Cubase的入门教材。主要介绍软件基本操作及MIDI制作类实用技巧、软音源选择与使用、音频编辑技巧、音频效果器的使用与混音等讲解。教材图文并茂又浅显易懂地介绍了Cubase5的功能与应用,并结合软件系统讲解了midi制作的技能技法。本教材适合中、高等师范院、系的音乐教育专业、高职高专计算机音乐专业大二学生,也可作为广大midi音乐爱好者的自学教材。
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RealTime Graphics Rendering Engine 实时图形绘制引擎技术
In this book we are going to reveal themodern rendering engine's architecture and the main techniques usedin rendering engines. We hope this book can be good guidance fordevelopers who are interested in building their own renderingengines. The chapters are arranged in the following way.In Chapter 1, we introduce the main parts of a rendering engine andbriefly their functionality. In Chapter 2, basic knowledge relatedto developing real-time rendering is introduced.Chapter 3 is themain part of this book. It unveils the architecture of therendering engine through analyzing the Visionix system, therendering engine developed by the authors' team.In Chapter 4, adistributed parallel rendering system for a multi-screen display,which is based on Visionix, is introduced.In Chapters 5 and 6, twoparticular techniques for real-time rendering that could beintegrated into rendering engines are presented.
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本书介绍多媒体技术发展历史与现状,多媒体计算机系统组成,多媒体类型与特性,多媒体关键技术,针对人类感观特征的多媒体信息获取、表示、处理、表现、存储、传输以及多媒体应用开发过程。书中内容按三层知识结构组成,即:基本概念,基本原理,多媒体应用软件功能及其应用技术,力求“选材适时、技术实用、知识完备、深入导向”,使读者佐之开门、阅之见山、深入有路。本书由徐东平、何业兰编著。
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